Minax, apprentice of Mondain, has come of age, raining terror and destruction on the land. In your second quest, you will discover that, although the master is dead, his evil legacy lives on. Take up the weapons of time and sorcery in a battle to destroy Mondain. Once Exodus has been reached, the game will behave as if the player already has all four cards.In the beginning of this adventure, hordes of nightmarish creatures stalk forth from the lair of Mondain the Wizard to devastate the tranquil kingdoms of Sosaria. This can be done the quick way just by misusing the moongate to the Isle of Fire until a pirate ship spawns in the small pond behind the snake, enabling access to the castle without the need for the Mark of Snakes. The Four Cards are not actually needed it is enough to make it to Exodus himself. The NES-port has a bug that can short-circuit the plot. This can actually be used to bypass the Great Earth Serpent, thus negating the need to get the Mark of Snakes. In the IBM PC-port, the mage-spell Dag Acron also works while sailing a frigate, teleporting to another water tile. Then go near the back door of the Stables and use the Powder to negate time, use the key to open the door and mount the horses and leave immediately. This can be done as often as wished, as long as the ships are not eaten up by the whirlpool.Īnother way to get free horses (even for brand new characters) is to find and enter the hidden city of Dawn (appears only when moons are in phase 0-0), go to the Guild there and buy a Key and a Powder (even a new character can afford both of those). However, using three ships as a bridge between the island and the mainland allows riding the horses onto the mainland and parking them there. Horses cost 800 gold pieces, and though they can be found for free in Old Fawn, they cannot be taken out of it since it is on an island and horses cannot board ships. The ship is also safe from the whirlpool behind the serpent. This ship allows easy access to the castle from the moongate, making the journey into the Dungeon of the Snake no longer needed. Entering the moongate that leads to the Isle of Fire often gives the chance that a pirate ship is spawned in the small pool of water behind the Great Earth Serpent. The way that pirate ships are spawned in Ultima III after reaching level 5 can be used to get to Exodus earlier than expected by the plot. You can enter the Dungeon of Doom, go east five steps through the secret door, grab the chest (preferably with Appar Unem), return to the ladder, exit and then repeat. This also works with transferred equipment. This can be done multiple times, even storing the permanent characters in the roster until there are four permanent characters that are well equipped with gold and food. If the game is saved and then restarted, the dummy characters can be deleted, but the permanent character will still retain the food and gold it received from them. Then, after starting the game, all gold and food can be transferred to the permanent character. This system can be misused by first creating one character to keep, and three dummy characters, whose stats and class are irrelevant. All characters are in a roster that can be accessed at the start of a game, and the attributes of each character are stored when saving the game. Newly-created characters always start with 150 gold and 150 food. The character creation process in Ultima III can be used to obtain unlimited amounts of money, food, and even equipment.
0 Comments
Leave a Reply. |
Details
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |